Saturday, August 3, 2013

Designing Online Learning with Flash

Designing Online Learning with Flash

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Product Description

There is a need for a book that provides a model of learning that is appropriate for online learning as well as teaches the user how to create potent Flash applications to deliver online learning content. This book is an Adobe Flash tutorial set in an instructional design context. It demonstrates how to develop Flash tutorials for teaching facts, concepts, principles, and procedures using Merrill s Component Display Theory. All the book s source files are provided as well as Adobe Captivate tutorials demonstrating the procedures.

Designing Online Learning with Flash Review

This book is organized into three parts. Part One provides a good discussion of Instruction Design Theory and Practice. Part Two discusses what Flash technology is and gives a quick rundown of the kind of things one can do with Flash (e.g., create graphic symbols and animations, play sounds, etc), with the bulk of the discussion focused on so-called "learning interaction components" included in the Flash software library that one can use to create fill-in-the-blank or multiple-choice test items as part of an online learning application. Because one does not have to be an ActionScript programmer in order to use the learning interaction components, the book does not include any introduction to ActionScript programming at all. Finally, Part Three ties the first two parts together using a case study that maps some of the previously mentioned Instruction Design ideas to concrete applications of a subset of the learning interaction components. Unfortunately, I think the case study was only mildly interesting and does not really show off the kind of amazing things one can do with Flash. The so-called Flash "tutorial" provided in Part Two of the book was kinda superficial and had some fluff, and minor editing problems throughout several places in the book became somewhat of a distraction. I had expected more from a pricey book.

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