Video-Based Rendering


Product Description
Driven by consumer-market applications that enjoy steadily increasing economic importance, graphics hardware and rendering algorithms are a central focus of computer graphics research. Video-based rendering is an approach that aims to overcome the current bottleneck in the time-consuming modeling process and has applications in areas such as computer games, special effects, and interactive TV. This book offers an in-depth introduction to video-based rendering, a rapidly developing new interdisciplinary topic employing techniques from computer graphics, computer vision, and telecommunication engineering. Providing an overview of the state-of-the-art of video-based rendering and details of the fundamental VBR algorithms, the author discusses the advantages, the potential, as well as the limitations of the approach in the context of different application scenarios.Video-Based Rendering Review
Video-Based Rendering (VBR) is a new research field which promises to revolutionize the visual media technologies. VBR utilizes multiple real-world video streams to display photo-realistic views of the acquired scenes from arbitrary perspectives.This book provides an in-depth overview of various state-of-the-art VBR algorithms. Some are clever tricks played on mordern GPUs. Others are based on solid mathematical frameworks. All of them are clearly presented in a well organized structure and quite easy to follow. Readers could also refer to the companion web site [...] to find up-to-date information and resources related to the VBR research.
Adequate background knowledge, resolutions to practical engineering issues, and algorithms in details make this book well-suited for those who are involved in scientific teaching and research.
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